#ifndef _D35R0102_DEF_H_
#define _D35R0102_DEF_H_

//スクリプトデータID定義
#define	SCRID_POS_D35R0102_STATUE_01		(1)
#define	SCRID_D35R0102_STATUE_01		(2)
#define	SCRID_D35R0102_ROCKETM_01		(3)
#define	SCRID_D35R0102_ROCKETM_02		(4)
#define	SCRID_D35R0102_PCSWITCH		(5)
#define	SCRID_POS_D35R0102_STATUE_02		(6)
#define	SCRID_POS_D35R0102_STATUE_03		(7)
#define	SCRID_POS_D35R0102_STATUE_04		(8)
#define	SCRID_POS_D35R0102_STATUE_05		(9)
#define	SCRID_D35R0102_STATUE_02		(10)
#define	SCRID_D35R0102_STATUE_03		(11)
#define	SCRID_D35R0102_STATUE_04		(12)
#define	SCRID_D35R0102_STATUE_05		(13)
#define	SCRID_POS_D35R0102_POKEFLOOR_01		(14)
#define	SCRID_POS_D35R0102_POKEFLOOR_02		(15)
#define	SCRID_POS_D35R0102_POKEFLOOR_03		(16)
#define	SCRID_POS_D35R0102_POKEFLOOR_04		(17)
#define	SCRID_POS_D35R0102_POKEFLOOR_05		(18)
#define	SCRID_POS_D35R0102_POKEFLOOR_06		(19)
#define	SCRID_POS_D35R0102_POKEFLOOR_07		(20)
#define	SCRID_POS_D35R0102_POKEFLOOR_08		(21)
#define	SCRID_POS_D35R0102_POKEFLOOR_09		(22)
#define	SCRID_POS_D35R0102_POKEFLOOR_10		(23)
#define	SCRID_POS_D35R0102_POKEFLOOR_11		(24)
#define	SCRID_POS_D35R0102_POKEFLOOR_12		(25)
#define	SCRID_POS_D35R0102_POKEFLOOR_13		(26)
#define	SCRID_POS_D35R0102_POKEFLOOR_14		(27)
#define	SCRID_POS_D35R0102_POKEFLOOR_15		(28)
#define	SCRID_POS_D35R0102_POKEFLOOR_16		(29)
#define	SCRID_POS_D35R0102_WARP		(30)
#define	SCRID_D35R0102_OBJ_CHANGE		(31)
#define	SCRID_D35R0102_FLAG_CHANGE		(32)
#define	SCRID_D35R0102_INIT_CHANGE		(33)
#define	SCRID_D35R0102_DATA_MAX		(33)		//最大数

#endif //_D35R0102_DEF_H_